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File:R-301 Carabine AR.png

The R-301 Carbine, an assault rifle.

Weapons are items used to deal damage to enemies. All weapons must be looted from the world or other players. Players do not spawn with weapons.

List of guns

Assault rifles

File:Flatline Icon.png
VK-47 Flatline
Full-auto with a punch
File:G7 Scout Icon.png
G7 Scout
Semi-auto light marksman rifle
File:Hemlok Icon.png
Hemlok Burst AR
3-round burst assault rifle
File:R-301 Icon.png
R-301 Carbine
Full-auto and low recoil carbine
File:Havoc Icon.png
HAVOC Rifle
Wind-up energy assault rifle

Sub machine guns

File:Alternator Icon.png
Alternator SMG
Twin barrel full-auto SMG
File:Prowler Icon.png
Prowler Burst PDW
5-round burst SMG
File:R-99 Icon.png
R-99
Rapid-fire automatic SMG

Light machine guns

File:Devotion Icon.png
Devotion LMG
Wind-up full-auto energy LMG
File:Spitfire Icon.png
M600 Spitfire
Full-auto LMG
File:L-Star Icon.png
L-STAR EMG
Plasma fueled EMG

Sniper rifles

File:Longbow Icon.png
Longbow DMR
Slow fire-rate semi-auto
File:Kraber Icon.png
Kraber .50-cal Sniper
Powerful bolt-action sniper rifle
File:Triple Take Icon.png
Triple Take
Triple-barrel sniper rifle
File:Sentinel Icon.png
Sentinel
Bolt-action sniper rifle
File:Charge Rifle Icon.png
Charge Rifle
Directed energy beam rifle

Shotguns

File:Eva-8 Icon.png
EVA-8 Auto
Full-auto shotgun
File:Mastiff Icon.png
Mastiff Shotgun
Powerful semi-auto shotgun
File:Mozambique Icon.png
Mozambique Shotgun
Triple-barrel shotgun pistol
File:Peacekeeper Icon.png
Peacekeeper
Lever-action shotgun

Pistols

File:Re-45 Icon.png
RE-45 Auto
Full-auto pistol
File:P2020 Icon.png
P2020
Semi-auto pistol
File:Wingman Icon.png
Wingman
High-powered revolver

Stats

Icon Weapon Class Ammo Body Damage Head Damage Legs Damage Damage Capacity, Mag size Body DPS RPM Firemodes
Kraber
Sniper Special Sniper Ammo Special 145 435 116 580, 4 87 36 Single-fire Icon Single
Sentinel
Sniper Sniper Ammo Sniper 70 140 63 280 (w/o Disruptor Rounds) 400 (w/ Disruptor Rounds), 4 40 ‭34.29 Single-fire Icon Single
Longbow Sniper Sniper Ammo Sniper 55 118 44 330, 6 64.17 70 Single-fire Icon Single
Triple Take Sniper Sniper Ammo Sniper 69 (23×3) 138 (46×3) 63 (21×3) 345, 5 101.2 (×3)

67.47 (×2)

33.73 (×1)

88 Single-fire Icon Single
Charge Rifle Sniper Sniper Ammo Sniper 90 (3×15+45) 116 (4×15+56) 90 (3x15+45) 360, 4 45 30 Single-fire Icon Single
Hemlok
AR Heavy Rounds Heavy 22×3 44×3 17×3 396, 18 179.67 (Burst)

140.8 (Single)

490 (Burst)

384 (Single)

Burst Icon Burst (3)
Single-fire Icon Single
Flatline AR Heavy Rounds Heavy 19 38 14 380, 20 190 (Auto)

57 (Single)

600 (Auto)

180 (Single)

Auto Icon Auto
Single-fire Icon Single
G7 Scout AR Light Rounds Light 34 60 26 340, 10 141.67 250 Single-fire Icon Single
Burst Icon Burst (2)
R-301 AR Light Rounds Light 14 28 11 252, 18 189 (Auto)

57 (Single)

810 (Auto)

180 (Single

Auto Icon Auto
Single-fire Icon Single
HAVOC AR Energy Ammo Energy 18 36 14 504, 28 202 672 Auto Icon Auto
Single-fire Icon Single
Devotion LMG File:Experimental Ammo.svg Special 17 34 13 918, 54 255 685 ±35 from ?300 in 1.2s Auto Icon Auto
Spitfire
LMG Heavy Rounds Heavy 18 36 14 630, 35 162 540 Auto Icon Auto
L-STAR LMG Energy Ammo Energy 18 36 14 40, ∞ 180 600 Auto Icon Auto
Prowler SMG Heavy Rounds Heavy 15×5 23×5 12 300, 20 200 (Auto) 670 ±30, ~1127.8, ?~700 Burst Icon Burst (5)
Auto Icon Auto
R-99
SMG Light Rounds Light 11 17 9 220, 20 198 1080 Auto Icon Auto
Alternator SMG Light Rounds Light 15 23 12 240, 19 150 600 Auto Icon Auto
Mastiff
Shotgun Shotgun Shells Shells 104 (13×8) 128 (16×8) 104 (13×8) 624, 6 166.4 96 Single-fire Icon Single
EVA-8 Shotgun Shotgun Shells Shells 63 (7×9) 90 (10×9) 54 (6×9) 504, 8 118.65 ±1 --13.2 113 ±1 Auto Icon Auto
Burst Icon Burst (2)
Peacekeeper Shotgun Special Shotgun Shells Special 110 (10×11) 165 (15×11) 88 (8×11) 660, 5 88 48 Single-fire Icon Single
Mozambique Shotgun Shotgun Shells Shells 45 (15×3) 66 (22×3) 42 (14×3) 135, 3 95.25 ±13 --31.75 127 ±18 Single-fire Icon Single
Wingman
Pistol Heavy Rounds Heavy 45 90 41 225, 5 112.5 150 Single-fire Icon Single
RE-45 Auto Pistol Light Rounds Light 12 16 10 176, 16 156 780 Auto Icon Auto
P2020 Pistol Light Rounds Light 13 20 12 130, 10 110.5 510 Single-fire Icon Single

Gun Statistics

Guns have different stats, some of which can be modified by attachments such as barrel stabilizers, extended mags, etc. These stats are:

Damage
  • Head Damage
    • Damage amount when hitting the head. Headshots do the highest amount of damage. The damage received from headshots can be reduced by equipping Helmet Helmets.
  • Body Damage
    • Damage amount when hitting the body (from the chest to the abdomen).
  • Legs Damage
    • Damage amount when hitting the legs. Leg shots do the lowest amount of damage. Leg shot damage is equal to the body shot damage for legends with File:Low Profile.png Low Profile.
Firing Modes

These are the different ways a gun can shoot. Some weapons have two modes that can be switched.

  • Auto Icon Auto - the gun fires continuously as long as the trigger is held
  • Single-fire Icon Single - the gun fires once per trigger pull
  • Burst Icon Burst - the gun fires multiple times per trigger pull

The Prowler Burst PDW and Havoc Rifle can have their firing modes augmented using the Selectfire Receiver Selectfire Receiver, while the EVA-8 Auto and G7 Scout can change to burst using the Double Tap Trigger Double Tap Trigger.

Ammo
Main article: Ammo

Each weapon has its ammo type which indicates which type of ammo it accepts. These ammo types have different rarities and quirks with some of them being bound to the weapon they spawned with.

Mag Size

The amount of bullets that may be fired before a reload is needed. These can be increased by using the respective extended mag for your ammo type:

The rate at which magazine capacity increases depends upon the extended mag's rarity and the weapon itself.

Weapon Sway

The idle motion of weapon's aim, but can be modified with a Weapon stock.

Spread

The first shot's accuracy (relative to the center of the screen), or the rate at which the weapon loses accuracy under continued fire.

Recoil

The amount of physical recoil per shot that should be compensated for, this can be modified with a Barrel Stabilizer Barrel Stabilizer. Some guns, like the VK-47 Flatline and the Prowler Burst PDW, don't support it.

Rounds Per Minute (RPM)

Frequency in which bullets of a certain gun are fired. The weapon with the lowest RPM in the game right now is the Charge Rifle, with the highest being the R-99. Currently, RPM can be modified for all shotguns by using a Shotgun Bolt Shotgun Bolt attachment.

RPM Acceleration

RPM Acceleration denotes the speed at which a weapon shifts from its slowest to the fastest rate of fire. Currently, such mechanics are utilized by the Devotion LMG.

Trivia

  • The Wingman, the L-STAR, and the Sentinel can open doors by shooting the handle.
  • All weapons in the game are projectile weapons with bullet drop, except the Charge Rifle and the HAVOC Rifle's single fire. They shoot hitscan beams, and instead of bullet drop, they have damage falloff.

See Also

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