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Hop Up Slot

Hop-Up attachments are special weapon attachments that greatly impact the weapon's performance. One Hop-Up attachment can be equipped for each available Hop-Up slot the weapon has. Weapons usually only have one Hop-Up slot available, except for the Bocek Compound Bow, which has two. The available hop-ups change every season.

Available Hop-Ups[ | ]

List of formerly available Hop-Ups[ | ]

Season Hop-Ups
Season 19
Season 19
Season 18
Season 18
Season 17
Season 17
Season 16
Season 16
Season 15
Season 15
Season 14
Season 14
Season 13
Season 13
Season 12
Season 12
Season 11
Season 11
Season 10
Season 10
Season 9
Season 9
Season 8
Season 8
Season 7
Season 7
Season 6
Season 6
Season 5
Season 5
Season 4
Season 4
Season 3
Season 3
Season 2
Season 2
Season 1
Season 1

List of Hop-Ups[ | ]

Apex Legends Icon This section presents the content as it appears in Apex Legends. The functionality in Apex Legends Mobile may differ.

Anvil Receiver[ | ]

Anvil Receiver Anvil Receiver
Status Unavailable
Weapons R-301 Carbine, VK-47 Flatline
Description Increases semi-auto damage, but the single fire uses 2 ammo per shot and the rate of fire is reduced.


Boosted Loader[ | ]

Boosted Loader Boosted Loader
Status Integrated
Weapons Hemlok Burst AR (unavailable), Wingman(unavailable)
Description Reloading while near empty will speed up reloading and overload the next magazine.

  • Can be triggered when there are 2/2/3/3 or less bullets remaining in the magazine for Wingman and 5/7/8/9 or less bullets remaining for Hemlok.
  • Successful reload overloads the magazine by 2 bullets for Wingman and 6 bullets for Hemlok. This amount is unaffected by the level of the magazine or how many bullets were remaining upon reload.
  • Reload time reduction is 31% for the Hemlok (from 2.4s to 1.75s) and 40% for Wingman (from 2.1s to 1.4s).


Deadeye's Tempo[ | ]

Deadeye's Tempo Deadeye's Tempo
Status Integrated
Weapons Bocek Compound Bow, Sentinel
Description Firing at the perfect moment increases fire rate.

  • Increase ramps up in three stages. Missing the timing resets all bonuses.
  • Bocek shots must be fully drawn to benefit from the effect.
  • Reduces Sentinel's rechamber time from 1.6 to 1.25 seconds and Bocek's draw time from 0.54 to 0.38 seconds.[verify]
    • This results in a ~22.2% increase in rate of fire for Sentinel and ~22.4% for Bocek at final stage.


Disruptor Rounds[ | ]

Disruptor Rounds Disruptor Rounds
Status Available
Weapons Alternator SMG, RE-45 Auto (unavailable), L-STAR EMG (unavailable), Peacekeeper
Description Increases damage to shielded targets.

  • The damage multiplier differs with each weapon: the Alternator has a multiplier of 1.2x, the RE-45 Auto had a multiplier of 1.7x (reduced to 1.3x when integrated), the L-STAR EMG had a multiplier of 1.6x, and the Peacekeeper has a multiplier of 1.25x.


Double Tap Trigger[ | ]

Double Tap Trigger Double Tap Trigger
Status Unavailable
Weapons EVA-8 Auto, G7 Scout
Description Grants an alternative burst fire mode, firing two rounds per trigger pull.

  • Second round is fired after 0.4 seconds.


Dual Shell[ | ]

Dual Shell Dual Shell
Status Integrated
Weapons Mastiff Shotgun (unavailable), 30-30 Repeater
Description Allows compatible weapons to reload 2 rounds at a time.


Hammerpoint Rounds[ | ]

Hammerpoint Rounds Hammerpoint Rounds
Status Available
Weapons Mozambique Shotgun, P2020, RE-45 Auto
Description Increases unshielded damage.

  • The increase is +50% for the P2020, and +35% for the Mozambique.
  • If damage transitions from shield to flesh, it breaks the shield, and any further damage to health is affected by the Hammerpoint multiplier.


Kinetic Feeder[ | ]

Kinetic Feeder Kinetic Feeder
Status Unavailable
Weapons Peacekeeper, Triple Take
Description Automatically loads rounds and reduces choke time while sliding.

  • Reloads 1 round for every second spent sliding for Peacekeeper and 3 rounds per second for Triple Take.


Precision Choke[ | ]

Precision Choke Precision Choke
Status Integrated
Weapons Peacekeeper, Triple Take
Description Greatly reduces the gun's spread by aiming down sights, up to three levels.

  • Peacekeeper keeps its charge for a moment while the Triple Take loses it instantly.


Quickdraw Holster[ | ]

Quickdraw Holster Quickdraw Holster
Status Unavailable
Weapons RE-45 Auto, Wingman
Description Reduces the weapon's swap time, ADS time, and hip-fire spread.

  • Although considered unavailable, it has been partially integrated into both the RE-45 Auto and the Wingman.


Selectfire Receiver[ | ]

Selectfire Receiver Selectfire Receiver
Status Integrated
Weapons HAVOC Rifle (unavailable), Prowler Burst PDW
Description Grants an alternative fire mode for compatible weapons.

  • Allowed the Prowler to fire full-auto and the HAVOC to fire a single hit-scan laser.


Shatter Caps[ | ]

Shatter Caps Shatter Caps
Status Integrated
Weapons Bocek Compound Bow, 30-30 Repeater (unavailable)
Description Rounds split into a blast pattern when hip firing.

  • Splits into 7 pellets for both weapons.
  • 30-30 Repeater dealt 7 damage per pellet and Bocek deals 5/8/12 damage per pellet.
  • Increases legshot modifier to 1× for 30-30 and fully drawn Bocek, but also reduces its headshot modifiers to 1.25×.


Skullpiercer Rifling[ | ]

Skullpiercer Rifling Skullpiercer Rifling
Status Available
Weapons 30-30 Repeater, Longbow DMR, Wingman (integrated as Skullpiercer Elite)
Description Increases the weapon's headshot multiplier.
Skullpiercer Elite: Ignores headshot damage reduction perk of Helmets.

  • Increases headshot multiplier by 0.35 (e.g. 1.75 to 2.1).


Turbocharger[ | ]

Turbocharger Turbocharger
Status Available
Weapons Devotion LMG, HAVOC Rifle
Description Reduces autofire spin-up time for compatible weapons.

  • The functionality is different for the two weapons:
    • Devotion's initial rate of fire is increased from 300 to 408 RPM, allowing it to reach maximum RPM faster.
    • HAVOC's initial spin-up delay is removed completely.


Special Hop-Ups[ | ]

Apex Legends Icon This section refers to content exclusive to Apex Legends.

Graffiti Mod[ | ]

Graffiti Mod Graffiti Mod
Status Unavailable
Weapons M600 Spitfire
Description Increases magazine size by 15% and decreases reload time by 25%. Also allows paint-loaded rounds.

  • The paint colors can be yellow, green, or purple.


Splatter Rounds[ | ]

Splatter Rounds Splatter Rounds
Status Integrated
Weapons Rampart's Custom Modded Paintball Weapons
Description Splatter foes with random rainbow rounds. Faster Reloads.

  • Decreases reload time by 25%.
  • Stacks with Rampart's personal passive for LMGs.


History[ | ]

Hop-up Availability Rotation
Season 01 02 03 04 05 06 07 08 09 10 11 12 13 14 15 16 17 18 19
Precision Choke Precision Choke
Selectfire Receiver Selectfire Receiver
Skullpiercer Rifling Skullpiercer Rifling
Turbocharger Turbocharger
Disruptor Rounds Disruptor Rounds
Hammerpoint Rounds Hammerpoint Rounds
Anvil Receiver Anvil Receiver
Double Tap Trigger Double Tap Trigger
Quickdraw Holster Quickdraw Holster
Deadeye's Tempo Deadeye's Tempo
Shatter Caps Shatter Caps
Boosted Loader Boosted Loader
Dual Shell Dual Shell
Kinetic Feeder Kinetic Feeder


Trivia[ | ]

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