Universal Map Features[edit | edit source]
- Zip-lines: Yellow zip-lines are set between certain locations across the map. Players can use them to travel between points across large distances and are activated with the Interact Key. They come in two variants: vertical, which only carry the player up; and horizontal, bi-directional lines that can carry players far distances. Players are able to drop off with the Jump Key and reconnect to zip-lines at any time. Zip-lines that are part of the map is permanently connected with tall zip-line poles or are connected directly into the environment. Horizontal zip-lines can be traveled across in either direction, regardless of incline. Also, note that Pathfinder is able to create zip-lines with his ultimate ability, but can only establish them up to a certain distance and only horizontally. Players cannot interact with zip-lines while downed. Wraith cannot use zip-line while activating her ultimate or tactical ability, as both of her arms are occupied.
- Jumptower: High altitude red balloons, connected by a vertical zip-line, are scattered throughout the map. Interacting with one of these jump towers will send your legend up the zip-line and automatically deploy your glide upon reaching the top, allowing you to traverse the map quickly. You can drop off of the zip-line at any time by pressing the jump key, but this will cause you to fall instead of glide.
- Doors: Metal doors typically come in single or double pairs, with large, unbreakable doors being present in certain areas. Doors can be opened and closed by pressing the interact key, or by shooting the handle with Heavy Ammo weapons. Regular doors can open by being kicked open by using a melee attack on them and broken by melee twice. Bullets do not go through doors but doors can be destroyed by explosive damage or kicking them down.
- Respawn Beacons: Respawn Beacons are scattered all across the map so that players may respawn dead teammates, as long as at least one squad member has retrieved their banner. Respawn beacons are a one-use feature but up to two team members may be respawned at once. Respawn Beacons can be used by any player, but once used, is deactivated for the rest of the match. These beacons are often surrounded by 1-3 supply bins in order to resupply the respawned teammate. To activate a beacon, hold the interact key while close to it, and after a few seconds teammate will be airlifted in. Unlike while looting a death box, the player cannot strafe while activating the beacon, much like reviving a downed teammate.
- Hot Zone: At the start of each match, a random location on the map is designated as a Hot Zone, indicated by a pulsing blue circle marker. Indicating that, around that area, there will be higher quality loot and a chance of finding a legendary version of a stock weapon, which will have full legendary attachments and use regular ammo.
- Supply Bins: Found throughout the map, supply bins are a common source of loot alongside ground loot, supply drops, and the supply ship. These supply bins carry between 1 and 3 items ranging from healing items, grenades, armor, or weapons and their respective ammo. Ordnance is found in groups of 1 while ammo and heals can be found in stacks with the double of their original amounts.
- Care Package: Care Packages are special supply packages from the sky. When looted, this package guarantees more high-end loot and sometimes premium loot exclusive to these care packages, giving you a higher chance of survival.
Map Features Exclusive to World's Edge[edit | edit source]
Train[edit | edit source]
The train moves along a rail which encompasses most of the map. There are several supply bins on the train, and at the front is a control panel that can be used to stop the train at any time.
Geysers[edit | edit source]
Geysers are similar to a Jumptower, in which you re-launch into the sky, but work much faster and have a shorter glide distance.
Cargo Bots[edit | edit source]
Cargo Bots fly around the map carrying orbs that cycle through Blue, Purple, and Gold colors. When shot, it will drop the orb, which contains loot appropriate to the color it was when shot. Some cargo bots also give off Red lights, indicating that they will drop a Vault Key.
Each color has different time windows for how long they are displayed, with yellow lights having the shortest windows and blue lights the longest. After shooting down the drone, the orb will not change the light colors. This requires players to carefully time their shots if they wish to receive Legendary items.
- Shooting down the bot itself as opposed to the orb is recommended, as the drone can be destroyed in a single shot with most weapons.
Vaults[edit | edit source]
Vaults are locked rooms full of Epic and Legendary loot. They can only be accessed with a Vault Key from a Cargo Bot, and take three seconds to unlock.
Weapon Racks[edit | edit source]
Weapon Racks hold a single gun. However, this feature guarantees a gun where they are located as opposed to just dropping and picking up random loot.
Map Features Exclusive to Kings Canyon[edit | edit source]
Map Features Exclusive to Kings Canyon:
- Supply Ship: At the start of the game a mobile supply ship travels to a random destination on the map (designated by a blue ship outline marker). The supply ship has an outer deck and an inner hallway and contains a small quantity of mid to high-tier loot.
- Loot Ticks: Rare containers that must be destroyed to access their loot. Usually provides Epic or Legendary items. Emit an electronic chip/whir sound when nearby.
- Flyers: Flyers are creatures that can be eliminated to access a death box with randomized loot. Some of them are caged and will alert other players to your presence by emitting a loud screech.
- Leviathans: Huge creatures that occasionally stomp the ground to kill anyone underneath it. Two of them are currently on the map, located on Destroyed Cascades and Destroyed Bridges.