L-STAR EMG

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L-STAR EMG
L-Star.png
Plasma fueled EMG
Profile
Type Light machine gun
Fire-Modes Automatic
Ammo Type Energy Ammo Energy
Rate of Fire 600 RPM
Damage
Head 36 (2x)
Body 18
Legs 14 (0.8x)
Body DPS 180
Tactical
Magazine Size
ADS Movespeed -60%
Recoil Vertical

The L-STAR EMG is a Plasma fueled light machine gun added in Season 2.svg Season 2 that uses Energy Ammo.svg Energy Ammo.

It has a unique overheating mechanic, which triggers "overheat" after 22 continuous shots (26 with Modded Loader.png Modded Loader) but can otherwise be used as long as you have required ammo.

Damage Profile[edit | edit source]

Target Damage Shots to kill [note 1]
100 HP 150 HP 175 HP 200 HP 225 HP
Head 36 3 4 5 5 6
Helmet.svg Lvl 1 Helmet 32 4 4 5 6 7
Helmet.svg Lvl 2 Helmet 29 4 5 6 7 7
Helmet.svg Lvl 3/4 Helmet 27 4 5 6 7 8
Body 18 6 7 9 10 12
Leg 14 8 9 11 13 15
Low Profile.png Low Profile Legends[note 2]
Target Damage Shots to kill [note 1]
100 HP 150 HP 175 HP 200 HP 225 HP
Head 38 3 4 4 5 6
Helmet.svg Lvl 1 Helmet 34 3 4 5 6 6
Helmet.svg Lvl 2 Helmet 30 4 5 5 6 7
Helmet.svg Lvl 3/4 Helmet 28 4 5 6 7 8
Body 19 6 7 8 10 11
Leg 19 6 7 8 10 11
Fortified.svg Fortified Legends[note 3]
Target Damage Shots to kill [note 1]
100 HP 150 HP 175 HP 200 HP 225 HP
Head 31 4 5 5 6 7
Helmet.svg Lvl 1 Helmet 27 4 5 6 7 8
Helmet.svg Lvl 2 Helmet 25 5 6 7 8 9
Helmet.svg Lvl 3/4 Helmet 23 5 6 7 8 9
Body 15 7 9 10 12 14
Leg 12 9 11 13 15 17
  1. 1.0 1.1 1.2 Body Shield.svg Body Shields and Evo Shield.svg Evo Shields increase hitpoints.
  2. Low Profile.png Low Profile increases damage taken by 5%.
  3. Fortified.svg Fortified decreases damage taken by 15%.

Attachments[edit | edit source]

Main article: Attachments
Optics
Others

Pros and Cons[edit | edit source]

Pros
  • 2× headshot multiplier.
  • High damage per shot.
  • High fire rate.
  • Overheat mechanic allows use without reloading if fired in bursts.
  • Large projectiles.
  • Low projectile drop.
  • Projectiles can make it difficult for your target to see.
  • Projectiles will open doors if they impact with the handle.
Cons
  • Overheats after 22 shots (26 with Rampart's Modded Loader.png Modded Loader.)
  • Limited attachments. Can only accept optics and Standard Stock.svg Standard Stocks.
  • Does not support Extended Energy Mag.svg Extended Energy Mags due to lacking a magazine; no way to extend its 22-26 shot sustained fire limit.
  • High recoil, with no Barrel Stabilizer.svg Barrel Stabilizer compatibility.
  • Slow projectile speed.
  • Projectile effects and muzzle flash can make it difficult to track targets.
  • Slow movement speed while aiming down sights.
  • Is the only weapon in the game to provide no ammo to the player when picked up, due to having no magazine.
  • 1× headshot multiplier at 64+ meters.

Skins[edit | edit source]

There are a total of 54 weapon skins for the L-STAR EMG; 12 Legendary, 5 Epic, 22 Rare and 16 Common.

  • The Aristocrat - needs The Warrior's Way and Legend Tokens 6,500
  • Blue Carbon - needs Alien Invasion and Legend Tokens 10,500
  • Oxidized Envy - needs Poetic Justice and Legend Tokens 6,500
  • Fragger - needs Apex Hyperdrive and Legend Tokens 6,500
  • Holo-Day Bash (2020) Natural Fusion Apex Coins 2,100[note 1]
  1. Included in the Snowfall Bundle.

  • Season 7 Battle Pass Scorched - Level 86

Trivia[edit | edit source]

  • The name stands for LaSTimosa ARmory Energy Machine Gun but the model used in the Apex Games was made by Wonyeon Interstellar. This might explain the initial difference in behavior between the Titanfall 2 and Apex Legends' version of the L-STAR but with the rework of the weapon that came with Season 4.svg Season 4, they now function the same.
  • As seen in the trailer, the original L-STAR was supposed to have a 60 round magazine, and it would have fired 30 shots before overheating. However, most likely due to game balance, the capacity of the mag at launch was reduced to 40, and it overheated after firing 21-22 shots.

History[edit | edit source]


Gallery[edit | edit source]

See also[edit | edit source]