June 23, 2020 Patch

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June 23, 2020 Patch
SS Mobile Respawn Beacons.png
The item Mobile Respawn Beacon, introduced in the Armed and Dangerous Evolved LTM
Version number 5.1
Previous patch May 27, 2020 Patch
Next patch June 30, 2020 Patch

New Content[edit | edit source]

Legend Updates[edit | edit source]

  • Enemies can cancel Caustic’s barrel by shooting it before it is fully inflated.
  • Deploying Hack (Crypto’s Drone) now takes 1.5 seconds (from 2.5 seconds)
  • EMP will now disable Wattson’s Pylons and Loba's Black Market.
  • Fast Heal granted inside the Dome Shield, slowed down to 15% faster (from 25% faster)
  • Passive: Combat Revive now replaces Combat Medic.
    • Deploy D.O.C to revive teammates. D.O.C. will deploy a shield and revive Lifeline’s teammate, leaving Lifeline free to defend or revive someone else.
  • D.O.C. Heal Drone.png D.O.C. Heal Drone: Cooldown is reduced from 60 to 45 seconds.
  • Care Package.png Care Package: Now contains more items (3x more small healing items, when it decides to spawn small healing items; and 2x more attachments, when it decides to spawn attachments).
  • Fixed an issue with Lifeline able to drop her care package on a Quest Artifact location, preventing users from picking up the artifact.
  • Fixed an issue with the D.O.C. Heal Drone.png D.O.C. Heal Drone getting stuck in the air after collision with an Octane Launch Pad.png Launch Pad.
  • You can now hold the tactical button, and release to auto-control decoys
  • Decoys will now say lines when shot
  • When cloaked, Mirage’s holo emitters will be visible to players that are less than 5 meters away
  • Will now create decoys for the entire squad when skydiving when still diving with your squad.
  • Stim.png Stim:
  • Upon activation will remove movement impairing effects.
  • Sprinting speed is increased from 30% to 40%.
  • Launch Pad.png Launch Pad: Players can now double jump and change direction easily in mid-air.

Designer note: The intent of these changes is to create openings where enemies can breach Wattson positions. It is still possible for Wattson players to hold a position with a trophy indefinitely, but that should come at the cost of using Ultimate Accelerants.


Designer note: Increasing Wraith’s tactical cooldown has proven to be ineffective at curbing her exceedingly high win rate and kill rate. These changes are meant to disincentivize Wraith players from using Phase Walk as a “get out of jail free” card, and move it into more of a repositioning and scouting ability.

  • Into the Void.png Into the Void:
    • Now takes 1.25 seconds to enable from 0.4 seconds. During this time, movement will be slowed by 20% unless Dimensional Rift.png Dimensional Rift is also active.
    • Cooldown reduced from 35 seconds to 25 seconds.
    • Time in void increased from 3 seconds to 4 seconds.
    • Wraith can now see players while in the void.
  • Dimensional Rift.png Dimensional Rift: Decreased distance for portal placement by 25%.

Weapon and Loot Updates[edit | edit source]

  • A cooldown will be applied to re-grabbing Ziplines without touching the ground
  • The cooldown will increase with each time a player disconnects and re-grabs the zipline
  • The cooldown will reset when the player touches the ground
  • Greatly increased horizontal recoil in the initial shots of a burst
  • Decreased magazine size from 32 to 28.
  • Rechamber time 1.75 -> 1.6
  • Energize duration 90 -> 120

Quality of Life[edit | edit source]

  • Teammates can now ping a friendly Caustic Trap.
  • New health bar for when users are in Revenant’s Shadow form.
  • Map rotation times are now even between Kings Canyon and World's Edge

Bug Fixes[edit | edit source]

  • Fixed an issue with some railing not being climbable.
  • Fixed an issue with being unable to mute squad before the Legend select.
  • Removed more exploitable spots against Prowlers in Bloodhound TT
  • Fixed issues with loot spawning in unreachable places in both Kings Canyon and Worlds Edge.
  • Fixed an issue with players being able to move at walk speed when downed.
  • Fixed an issue with Prowlers not killing Mirage Decoys in one swipe.
  • Fixed issues with Ninja controller layout and deathboxes.
  • Fixed an issue with the “You got a treasure pack” message appearing after each match.
  • Fixed an issue with Crypto’s Drone flying without input if the user started to sprint by use of double tap to sprint option.
  • Fixed an issue with Lifeline able to drop her care package on a Quest Artifact location, preventing users from picking up the artifact.
  • Fixed an issue with Lifeline’s Drone getting stuck in the air after collision with an Octane Jump pad.
  • Fixed issues with Loba being able to get to out of bounds areas using Burglar’s Best Friend (tactical).
  • Fixed an issue with Loba’s Burglar’s Best Friend (Tactical) being blocked by invisible collision at the entrance of Firing Range.
  • Fixed an issue with Loba’s Black Market Boutique (Ultimate) not showing the correct range.
  • Loba’s Black Market Boutique (Ultimate) now shows correct ammo count for care package weapons.
  • Fixed an issue with Loba’s tactical not functioning on certain surfaces. You should now be able to recreate the trailer moment!
  • Loba’s Ult is now refunded if it gets caught between two doors.
  • Fixed an issue with Mirage’s decoy not being able to ping correctly under certain conditions.
  • Fixed an issue with Mirage Decoy’s not being able to crouch walk through certain areas.
  • Fixed an issue with Mirage Decoys playing the fall animation when the player is falling.
  • Fixed an issue where Mirage can still control his decoy after being silenced by Revenant.
  • Fixed an issue with Octane bounce pads “deleting” other Legends abilities.
  • Fixed an issue with Octane’s Jump Pads disappearing when other legend’s tactical interacts with it.
  • Fixed an issue with Octane’s Jump pads falling through the floor on hover tanks
  • Fixed an issue with Pathfinder’s Grapple not allowing running if a failed deployed occurred.
  • Fixed an audio issue with Survey Beacons being too loud when used.
  • Fixed an issue with Revenant’s death totem not being rendered from over 200 meters.
  • Fixed an issue with Revenant’s audio for his tactical cutting off half way through its playback.
  • Fixed an issue with not being able to heal after getting knocked and going through a Wraith portal.

Undocumented Changes[edit | edit source]

  • Added a charge tower to the firing range.
  • Revenant and Pathfinder now take slightly less damage from Caustic's gas (proven to be a bug).
  • Reactive skins now evolve when the player kills D.U.M.M.I.E in the Firing Range.