Available Hop-Ups[edit | edit source]
List of Hop-Ups[edit | edit source]
Skullpiercer Rifling[edit | edit source]
The Skullpiercer Rifling hop-up increases the weapon's headshot multiplier: the Wingman from 2.0x to 2.25x and the Longbow from 2.0x to 2.5x.
Turbocharger[edit | edit source]
The Turbocharger hop-up removes the need for the weapons to charge up; either it removes the delay to fire or it instantly increased a weapon's rate of fire so it reaches the maximum much faster.
Double Tap Trigger[edit | edit source]
The Double Tap Trigger hop-up grants an alternative burst fire mode. As the name suggests, two shots will be fired per trigger pull.
Hammerpoint Rounds[edit | edit source]
The Hammerpoint Rounds hop-up greatly increases damage to unshielded targets.
Quickdraw Holster[edit | edit source]
The Quickdraw Holster hop-up reduces the weapon's swap time, ADS time, and hip-fire spread.
Anvil Receiver[edit | edit source]
Removed in Season 5, the Anvil Receiver hop-up increased semi-auto damage, but the single fire used 2 ammo per shot and the rate of fire was reduced.
Disruptor Rounds[edit | edit source]
Removed in Season 3, Disruptor Rounds increased damage to shielded targets. The damage multiplier differed with each weapon: the Alternator had a multiplier of 1.55x and the RE-45 Auto had a multiplier of 1.7x.
Precision Choke[edit | edit source]
Removed in Season 6, the Precision Choke hop-up greatly reduces the gun's spread by aiming down sights, up to three levels. The Peacekeeper stays charged for a little bit and slowly loses the precision after the player stops aiming down sights while the Triple Take loses the charge immediately after.
This hop-up is now integrated into these weapons, and can be toggled on and off using the fire select button.
Selectfire Receiver[edit | edit source]
Removed in Season 7, Selectfire Receiver hop-up grants an alternative fire mode: It allowed the Prowler to fire full-auto and the HAVOC to fire a single hitscan laser.
Special Hop-Ups[edit | edit source]
Graffiti Mod[edit | edit source]
- Valid for the M600 Spitfire.
Available during the Always Be Closing Evolved game mode to tease Season 6 and Rampart, the Graffiti Mod increases magazine size by 15% and reload speed by 25%, also it allows paint-loaded rounds. The paint colors can be yellow, green, or purple.
Tips[edit | edit source]
- While Double Tap Trigger does not technically change a weapon's handling, in practice, it can still be used for precise shots (namely when used with G7 Scout) because the recoil will have time to slightly reset in between bursts. For long-range consider switching back to single-fire mode. In addition, without the hop-up, both weapons have a higher rate of fire.
History[edit | edit source]
Trivia[edit | edit source]
- The Precision Choke hop-up is built into the Peacekeeper and Triple Take after its removal in Season 6.
- The Selectfire Receiver hop-up is built into the Prowler Burst PDW (but not the HAVOC Rifle) after its removal in Season 7.