Havoc Rifle

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Havoc Rifle
Havoc Rifle AR.png
Wind-up Energy assault rifle
General data
Type Assault rifle
Fire-Modes Auto
Single (with mod)
Ammo Type Energy Ammo.png Energy ammo
Rate of Fire 556 RPM
Magazine capacity
Default 24
Damage
Body 18
Legs 14
Head 36
DPS (Body) 167
Tactical
Recoil Vertical

The Havoc Rifle is an assault rifle that uses energy ammo.

The rifle has a full-auto and Hitscan fire mode. Because of this, it supports the Turbocharger hop-up, which removes the spin-up time before the first shot of the rifle, after which it remains at one fixed fire rate until the trigger is released or the mag is emptied.

Its second hop-up, Selectfire Receiver.svg Selectfire Receiver, is required to enable the hitscan beam fire mode. The chosen mode of fire has an impact on the Havoc's damage per shot.

Damage Profile[edit | edit source]

Damage type Damage Shots to kill [note 1]
100 HP 150 HP 175 HP 200 HP
Headshots
No helmet
36 3 5 5 6
Headshots
Level 1 helmet
32 4 5 6 7
Headshots
Level 2 helmet
29 4 6 7 7
Headshots
Level 3/4 helmet
27 4 6 7 8
Bodyshots 18 6 9 10 12
  1. Level 1, 2 and 3/4 Body Shields add 50, 75 and 100 health points to a legend respectively.

Attachments[edit | edit source]

Main article: Attachments
Optics
  • 1x Holo
  • 1x Hcog 'Classic'
  • 2x Hcog 'Bruiser'
  • 3x Hcog 'Ranger'
  • 1x-2x Variable Holo
  • 2x-4x Variable Aog
Hop-Ups
  • Selectfire Receiver.svg Selectfire Receiver
  • Turbocharger
Others

Pros and Cons[edit | edit source]

Pros
  • High damage per shot for an assault rifle.
  • Versatility using hop-ups.
Cons
  • Must charge before its first shot without a certain hop-up (Turbocharger).

Skins[edit | edit source]

There are a total of 42 weapon skins for the Havoc Rifle: 5 Legendary, 5 Epic, 16 Rare and 16 Common.

  • Midnight
  • Cardinal
  • Arctic
  • Sunfire
  • Clearwater
  • Flamingo
  • Sandstorm
  • Rainforest
  • Evergreen
  • Orchid
  • Bengal
  • Yellowjacket
  • Lagoon
  • Clover
  • Oceanic
  • Factory Issue

  • Urban Edge
  • Surprise Party
  • Carnivale
  • Solar Flare
  • Wildlands
  • Headgames
  • Paper Trail
  • Icebreaker
  • Trident
  • Tagged
  • Warm Wave
  • Recluse
  • Cold Wave
  • Digital Afterimage
  • Out for Blood

  • Eye of the Storm
  • Trial by Fire
  • Code of Honor
  • Off the Grid
  • Break the Enemy

  • Quantum Chaos
  • Sonic Empire

  • Patchwork - Season 1 Battle Pass Level 69
  • Blue Blood - Season 2 Battle Pass Level 26

  • The Entangler - Needs Quantum Chaos and Legend Tokens 10,500

History[edit | edit source]

February 20, 2019
  • Introduced.
March 6, 2019 Balance Update
  • Availability increased in all zone tiers.
April 16, 2019 Balance Update
  • Default magazine size went up from 25 -> 32.
  • Charge Beam
    • Reduced cost per shot: 5 -> 4
    • Increased close range damage: 55 -> 60
    • Increased damage at range: 45 -> 50
    • Close range damage falloff increased: 35m -> 75m
    • Ranged damage falloff increased: 75m -> 125m

Videos[edit | edit source]