HAVOC Rifle

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HAVOC Rifle
Havoc Rifle AR.png
Wind-up Energy assault rifle
General data
Type Assault rifle
Fire-Modes Auto, Single
Ammo Type Energy Ammo.svg Energy ammo
Rate of Fire 556 RPM
Magazine capacity
Default 32
Damage
Body 18
Legs 14
Head 36
DPS (Body) 167
Tactical
ADS Speed -50%
Recoil Vertical

The HAVOC Rifle is an assault rifle that uses Energy Ammo.svg energy ammo.

The HAVOC Rifle can be enhanced via a Hop-Up, the Selectfire Receiver.svg Selectfire Receiver. The Selectfire Receiver.svg Selectfire Receiver enables the hitscan beam fire mode. The chosen mode of fire has an impact on the HAVOC's damage per shot.

Damage Profile[edit | edit source]

Damage type Damage Shots to kill [note 1][note 2]
100 HP 125 HP 150 HP 175 HP 200 HP 225 HP
Headshots, no Helmet.svg Helmet 36 3 4 5 5 6 7
Headshots, Lvl 1 Helmet.svg Helmet 32 4 4 5 6 7 8
Headshots, Lvl 2 Helmet.svg Helmet 29 4 5 6 7 7 8
Headshots, Lvl 3/4 Helmet.svg Helmet 27 4 5 6 7 8 9
Bodyshots 18 6 7 9 10 12 13
Legshots 14 8 9 11 13 15 17
Low Profile.png Low Profile Legends[note 3]
Damage type Damage Shots to kill [note 1][note 2]
100 HP 125 HP 150 HP 175 HP 200 HP 225 HP
Headshots, no Helmet.svg Helmet 38 3 4 4 5 6 6
Headshots, Lvl 1 Helmet.svg Helmet 34 3 4 5 6 6 7
Headshots, Lvl 2 Helmet.svg Helmet 30 4 5 5 6 7 8
Headshots, Lvl 3/4 Helmet.svg Helmet 28 4 5 6 7 8 8
Bodyshots 19 6 7 8 10 11 12
Legshots 15 7 9 10 12 14 15
Fortified.svg Fortified Legends[note 4]
Damage type Damage Shots to kill [note 1][note 2]
100 HP 125 HP 150 HP 175 HP 200 HP 225 HP
Headshots, no Helmet.svg Helmet 31 4 5 5 6 7 8
Headshots, Lvl 1 Helmet.svg Helmet 27 4 5 6 7 8 9
Headshots, Lvl 2 Helmet.svg Helmet 25 5 6 7 8 9 10
Headshots, Lvl 3/4 Helmet.svg Helmet 23 5 6 7 8 9 10
Bodyshots 15 7 9 10 12 14 15
Legshots 12 9 11 13 15 17 19
  1. 1.0 1.1 1.2 Level 1, Level 2 and Level 3/4 Body Shield.svg Body Shields add 50, 75 and 100 health points to a legend respectively.
  2. 2.0 2.1 2.2 Level 1, Level 2, Level 3 and Level 4 Evo Shield.svg Evo Shields add 25, 50, 100 and 125 health points to a legend respectively.
  3. Low Profile.png Low Profile increases damage taken by 5%.
  4. Fortified.svg Fortified decreases damage taken by 15%.

Selectfire Receiver.svg Selectfire Receiver adds a hitscan beam fire mode. Each shot costs 4 ammo. Damage falloff begins at 75 meters, and can drop as much as 75% beyond 250 meters.

Damage type Damage Shots to kill [note 1][note 2]
100 HP 125 HP 150 HP 175 HP 200 HP 225 HP
Headshots, no Helmet.svg Helmet 90 2 2 2 2 3 3
Headshots, Lvl 1 Helmet.svg Helmet 81 2 2 2 3 3 3
Headshots, Lvl 2 Helmet.svg Helmet 72 2 2 3 3 3 4
Headshots, Lvl 3/4 Helmet.svg Helmet 68 2 2 3 3 3 4
Bodyshots 60 2 3 3 3 4 4
Legshots 60 2 3 3 3 4 4
Low Profile.png Low Profile Legends[note 3]
Damage type Damage Shots to kill [note 1][note 2]
100 HP 125 HP 150 HP 175 HP 200 HP 225 HP
Headshots, no Helmet.svg Helmet 95 2 2 2 2 3 3
Headshots, Lvl 1 Helmet.svg Helmet 85 2 2 2 3 3 3
Headshots, Lvl 2 Helmet.svg Helmet 76 2 2 2 3 3 3
Headshots, Lvl 3/4 Helmet.svg Helmet 71 2 2 3 3 3 4
Bodyshots 63 2 2 3 3 4 4
Legshots 63 2 2 3 3 4 4
Fortified.svg Fortified Legends[note 4]
Damage type Damage Shots to kill [note 1][note 2]
100 HP 125 HP 150 HP 175 HP 200 HP 225 HP
Headshots, no Helmet.svg Helmet 77 2 2 2 3 3 3
Headshots, Lvl 1 Helmet.svg Helmet 69 2 2 3 3 3 4
Headshots, Lvl 2 Helmet.svg Helmet 61 2 3 3 3 4 4
Headshots, Lvl 3/4 Helmet.svg Helmet 58 2 3 3 4 4 4
Bodyshots 51 2 3 3 4 4 5
Legshots 51 2 3 3 4 4 5
  1. 1.0 1.1 1.2 Level 1, Level 2 and Level 3/4 Body Shield.svg Body Shields add 50, 75 and 100 health points to a legend respectively.
  2. 2.0 2.1 2.2 Level 1, Level 2, Level 3 and Level 4 Evo Shield.svg Evo Shields add 25, 50, 100 and 125 health points to a legend respectively.
  3. Low Profile.png Low Profile increases damage taken by 5%.
  4. Fortified.svg Fortified decreases damage taken by 15%.

Attachments[edit | edit source]

Main article: Attachments
Optics
Hop-Ups
Others

Pros and Cons[edit | edit source]

Pros
  • 2× headshot multiplier.
  • High damage per shot for an assault rifle.
  • Easy to control horizontal recoil.
  • Can fire a single charged shot and has 0% leg damage reduction when with the Selectfire Receiver.svg Selectfire Receiver Hop-Up.
  • Highest stock capacity out of all assault rifles.
Cons
  • Must charge before shooting.
  • Has a somewhat high recoil without attachments.
  • The charged shot beam with the Selectfire Receiver has damage falloff at 75-225+ meters.

Skins[edit | edit source]

There are a total of 50 weapon skins for the HAVOC Rifle: 9 Legendary, 8 Epic, 18 Rare and 16 Common.

  • The Entangler - Needs Quantum Chaos and Legend Tokens 10,500
  • Collision Course - Needs Quantum Chaos and Legend Tokens 10,500
  • Warning Signs - Needs Sonic Empire and Legend Tokens 10,500

  • Season 1 Battle Pass Patchwork - Level 69

History[edit | edit source]

Videos[edit | edit source]