Materials[edit | edit source]
Players can find Materials in Supply bins (5 for each bin) or at Material Stations (25 for each Station) that randomly generate near a Replicator. They do not occupy any inventory space and are kept after death (in case the player is respawned). They cannot be looted off death boxes.
Replicator[edit | edit source]
Replicators are stations which can turn materials into loot. It takes 10 seconds to craft, and all players in the nearby area are notified if a Replicator is being used. Replicators have eight slots: two change daily, two change weekly, and four are permanent. Their locations on the map are randomized but players can reveal their locations during the first 10 seconds of the game. Additional Replicators get dropped as the game progresses.
Daily[edit | edit source]
Each day, two high-tier attachments are put in the Replicator and do not spawn on the ground. The items rotate at 10 am PST.
|Attachment 1||Attachment 2|
|Extended Energy Mag||25||1x Digital Threat||40|
|Extended Heavy Mag||25||Skullpiercer Rifling||40|
|Shotgun Bolt||25||Double Tap Trigger||35|
|Extended Light Mag||35||Standard Stock||35|
|4x-8x Variable Sniper||35||Skullpiercer Rifling||40|
|Extended Heavy Mag||25||Quickdraw Holster||45|
|Extended Light Mag||35||2x-4x Variable AOG||35|
|Shotgun Bolt||25||Hammerpoint Rounds||40|
|Extended Sniper Mag||25||Sniper Stock||25|
Weekly[edit | edit source]
Each week, two high-tier loot are put in the Replicator and do not spawn on the ground. The items rotate on Sunday at 10 am PST.
|Item A||Item B|
|Knockdown Shield||30||Mobile Respawn Beacon||50|
Permanent[edit | edit source]
Replicators can always craft the following:
- A Shield Battery for 20.
- A Med Kit for 20.
- A box of ammo for the player's weapon for 5. If there are two weapons, the cost is 10.
- A new Evo Shield for 45 and the player's current Evo Shield. The new Evo Shield will be 100 points closer to fully-evolving. Players are left with a Level 0 Evo Shield in the meantime.
History[edit | edit source]
See Also[edit | edit source]