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The slots for attachments. From left to right: Barrel, Mag, Optic, Stock, and Hop-Up.

Attachments are items that can improve a weapon's stats. There are 5 categories:

  • Barrels - reduces recoil.
  • Mags - increases magazine size and reduces reload time. Shotguns use the Shotgun Bolt.svg Shotgun Bolt, which increases their rate of fire.
  • Optics - provides an optic to look through while aiming down sights.
  • Stocks - improves handling and reduces aim drift.
  • Hop-Ups - modifies the weapon in unique ways.

The number of attachments a weapon can have varies from weapon to weapon. Some weapons can have up to 5 attachments, while others only need 2. Fully kitted weapons come with all their attachments, but the attachments cannot be removed.

Barrels, Mags, and Stocks[edit | edit source]

The following attachments come in different levels, each a different rarity. Level 4 attachments have the same stats as Level 3, but they come with perks.

Attachment Type Effect Compatible weapons Level 1 Level 2 Level 3 Level 4
Barrel Stabilizer.svg
Barrel Stabilizer
Barrel Less recoil ARs: G7 Scout, Hemlok, R-301
SMGs: Alternator, R-99, Volt
LMGs: Devotion, Spitfire
Sniper: Longbow
Pistol: RE-45
10% less recoil
15% less randomness
15% less recoil
20% less randomness
20% less recoil
30% less randomness
20% less recoil
30% less randomness
Reduced muzzle flash
Shotgun Bolt.svg
Shotgun Bolt
Mag Higher rate of fire Shotgun Shells.svg weapons 10% higher rate of fire
(Mozambique, EVA-8)
20% higher rate of fire
(Mozambique, EVA-8)
25% higher rate of fire
(Mozambique, EVA-8)
7.5% higher rate of fire
13% higher rate of fire
16% higher rate of fire
Extended Light Mag.svg
Extended Light Mag
Larger mag size
Faster reloads
Light Rounds.svg weapons Depends on weapon Depends on weapon Depends on weapon
Extended Energy Mag.svg
Extended Energy Mag
Energy Ammo.svg weapons
(except the L-STAR)
Depends on weapon Depends on weapon Depends on weapon
Extended Heavy Mag.svg
Extended Heavy Mag
Heavy Rounds.svg weapons Depends on weapon Depends on weapon Depends on weapon
Extended Sniper Mag.svg
Extended Sniper Mag
Sniper Ammo.svg weapons
(except the Charge Rifle)
Depends on weapon Depends on weapon Depends on weapon
Standard Stock.svg
Standard Stock
Stock Faster handling
Less aim drift
ARs, SMGs, LMGs 15% faster switch speed
Reduced aim drift
25% faster switch speed
Reduced aim drift
35% faster switch speed
Reduced aim drift
Sniper Stock.svg
Sniper Stock

Tips[edit | edit source]

  • It is better to equip a Standard Stock.svg Standard Stock on the heavier gun (LMGs, then ARs, then SMGs) to minimize switch time.[1]

Optics[edit | edit source]

Inventory Icon for empty Optics slot

Optic attachments, or sights, are attachments that give zoom and more precision to guns. They offer magnification while aiming down sights.

Optic Range Compatible weapons Additional functions
1x HCOG Classic.svg 1x HCOG "Classic" Close range All guns
1x Holo.svg 1x Holo Close range All guns
2x HCOG Bruiser.svg 2x HCOG "Bruiser" Close range All guns
1x-2x Variable Holo.svg 1x-2x Variable Holo Close range All guns Variable zoom[note 1]
6x Sniper.svg 6x Sniper Sniper Snipers
3x HCOG Ranger.svg 3x HCOG "Ranger" Mid-range Snipers, LMGs, ARs
2x-4x Variable AOG.svg 2x-4x Variable AOG Mid-range Snipers, LMGs, ARs Variable zoom[note 1]
4x-8x Variable Sniper.svg 4x-8x Variable Sniper Sniper Snipers Variable zoom[note 1]
1x Digital Threat.svg 1x Digital Threat Close range Shotguns, SMGs, pistols Threat highlighting[note 2]
4x-10x Digital Sniper Threat.svg 4x-10x Digital Sniper Threat Sniper Snipers Variable zoom[note 1]
Threat highlighting[note 2]
  1. 1.0 1.1 1.2 1.3 Magnification can be changed by pressing the sprint key while aiming down sights.
  2. 2.0 2.1 Enemies seen through this sight will be highlighted in red, even through smoke.

Hop-Ups[edit | edit source]

Main article: Hop-Up

Hop-Ups add enhances the capabilities to a weapon in unique ways.

Hop-Up Effect Compatible weapons
Double Tap Trigger.svg Double Tap Trigger Makes weapons fire two quick shots with a single trigger press. EVA-8 Auto, G7 Scout
Hammerpoint Rounds.svg Hammerpoint Rounds Increases unshielded damage. Mozambique Shotgun, P2020
Quickdraw Holster.svg Quickdraw Holster Reduces weapon's swap time, ADS time, and hip-fire spread. Wingman, RE-45 Auto
Skullpiercer Rifling.svg Skullpiercer Rifling Increases headshot damage. Longbow DMR, Wingman
Turbocharger.svg Turbocharger Removes weapon charge-up times. Devotion LMG, HAVOC Rifle

Vaulted attachments[edit | edit source]

These attachments are vaulted and currently are not available. They may return in the future.

Attachment Effect Compatible weapons Introduced Removed
Disruptor Rounds.svg Disruptor Rounds Increases shielded damage. Alternator SMG, RE-45 Auto July 02, 2019 Patch October 01, 2019 Patch
Anvil Receiver.svg Anvil Receiver Increases semi-auto damage, but decreases the rate of fire and uses more ammo. R-301 Carbine, VK-47 Flatline October 01, 2019 Patch May 12, 2020 Patch
Precision Choke.svg Precision Choke Reduces weapon spread. Triple Take, Peacekeeper Base Game August 18, 2020 Patch
Selectfire Receiver.svg Selectfire Receiver Unlocks additional fire modes. HAVOC Rifle, Prowler Burst PDW Base Game November 04, 2020 Patch

Trivia[edit | edit source]

  • HCOG means "Holographic Combat Optical Gunsight" while AOG means "Advanced Optical Gunsight".

Gallery[edit | edit source]

Optics[edit | edit source]

See also[edit | edit source]

References[edit | edit source]