The game currently has eight ammo types, with five being common ammo types and three being special limited ammo.
Light Rounds[edit | edit source]
Weapons that use Light Rounds typically deal less damage than weapons of the same class that use Heavy Rounds but they also have higher rates of fire and/or less recoil, making them a good choice for close to medium range. Each inventory slot can hold a stack of up to 60 rounds.
There are 6 weapons that use Light Rounds.
- R-301 Carbine - Assault Rifle
- Alternator SMG - Sub-Machine Gun
- R-99 - Sub-Machine Gun
- G7 Scout - Assault Rifle
- P2020 - Pistol
- RE-45 Auto - Pistol
Heavy Rounds[edit | edit source]
Heavy Ammo is the highest damage physical round that can be found in the game and can open doors when shot on the handle. Depending on the weapon, the heavy bullet can deal lethal damage on a head-shot, and heavy ammo weapons are generally recommended as performance all-around weapons. Each inventory slot can hold a stack of up to 60 rounds.
There are 5 weapons that use Heavy Rounds.
- VK-47 Flatline - Assault Rifle
- Hemlok Burst AR - Assault Rifle
- Prowler Burst PDW - Sub-Machine Gun
- M600 Spitfire - Light Machine Gun
- Wingman - Pistol
Energy Ammo[edit | edit source]
Energy ammo is an ammo type for the Havoc Rifle and the L-STAR EMG. It has very little drop. Due to its rarity, it can be difficult to obtain enough energy ammo for the energy weapon's fast ammo consumption. Each inventory slot can hold a stack of up to 60 ammo.
There are 2 weapons that use Energy Ammo:
Shotgun Shells[edit | edit source]
There are 3 weapons that use Shotgun Shells:
Sniper Ammo[edit | edit source]
Sniper Ammo can be found in boxes of 10. Each inventory slot can hold a stack of up to 20 ammo.
There are 4 weapons that use Sniper Ammo:
Special Ammo[edit | edit source]
Special Ammo is a unique type of ammo that is unique to its weapon, can only be found on its weapon, takes no inventory space and cannot be dropped. Each weapon that uses special ammo can only use its own special ammo, and not the ammo of other weapons (for example, you cannot use the special shotgun shells of the Mastiff Shotgun with the Kraber .50-cal Sniper or vice versa). When you pick up the gun you only have the ammo the gun comes with.
There are 3 weapons that use their own special ammo type.
- Kraber .50-cal Sniper - Special Sniper Ammo
- Mastiff Shotgun - Special Shotgun Shells
- Devotion LMG - Experimental Ammo
Trivia[edit | edit source]
- Weapons using Heavy Ammo and the L-Star are the only weapons able to open doors by shooting the handle.
- According to one of Bangalore's voice lines, Energy Ammo has little to no bullet drop.
Gallery[edit | edit source]
History[edit | edit source]