Ability
Each Legend has three abilities: 1 Passive, 1 Tactical, and 1 Ultimate.
Passive abilities[edit | edit source]
These abilities do not have cooldowns and are either always active or able to be used.
Icon | Name | Description | Legend |
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Combat Revive | Deploy D.O.C to revive teammates. D.O.C will deploy a shield and revive Lifeline's teammate, leaving Lifeline free to defend or revive someone else. | Lifeline |
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Double Time | Taking fire while sprinting makes you move faster for a brief time. | Bangalore |
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Eye for Quality | Nearby epic and legendary loot can be seen through walls. The range is the same as ![]() |
Loba |
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Stalker | You crouch walk faster and can climb walls higher. | Revenant |
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Insider Knowledge | Scan a survey beacon to reduce the cooldown of ![]() |
Pathfinder |
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Grenadier | Stack an extra grenade per inventory slot. Fire grenades farther, faster, and more accurately. | Fuse |
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Gun Shield | Aiming down sights deploys a gun shield that blocks incoming fire. | Gibraltar |
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Modded Loader | Increased magazine/heat capacity and faster reloads/recharge when using LMGs and the Minigun. | Rampart |
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Neurolink | Squadmates can see what the Aerial Drone detects within a 30 meter radius. | Crypto |
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Now You See Me... | Automatically cloak when using Respawn beacons or reviving teammates. | Mirage |
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Nox Vision | You gain threat vision on enemies moving through your gas. | Caustic |
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Spacewalk | Increase air control and reduce fall impacts with Horizon’s custom spacesuit. | Horizon |
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Spark of Genius | Instead of charging a bit of your Ultimate, |
Wattson |
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Swift Mend | While not taking damage, Octane restores health over time. | Octane |
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Tracker | Foes leave behind clues for you to find. | Bloodhound |
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Voices from the Void | You hear a voice when danger approaches. As far as you can tell, it's on your side. | Wraith |
Tactical abilities[edit | edit source]
These abilities are the most used of the activated abilities and have faster cooldowns than the ultimates. These can be activated by pressing the Q button on PC's, the LB button on Xbox or the
L1 button on PlayStation. Some Tactical abilities have multiple charges.
Icon | Name | Description | Cooldown | Legend |
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Amped Cover | Build a crouch-cover wall, which deploys a full-cover amped wall that blocks incoming shots and amps outgoing shots. (Max: 5) | 20 Seconds (3 charges) |
Rampart |
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Burglar's Best Friend | Teleport to hard-to-reach places or escape trouble quickly by throwing your jump drive bracelet. | 29 seconds | Loba |
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D.O.C. Heal Drone | The Drone of Compassion (D.O.C.) will automatically heal those near it over time. | 45 seconds | Lifeline |
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Dome of Protection | Throw down a dome-shield that blocks (allies and enemies) attacks for 12 seconds. Healing items are used 15% faster within the dome. | 30 seconds | Gibraltar |
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Eye of the Allfather | Briefly reveal enemies, traps, and clues throughout all structures in front of you. | 25 seconds | Bloodhound |
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Grappling Hook | Grapple to get to out-of-reach places quickly. | 10–30 seconds | Pathfinder |
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Gravity Lift | Reverses the flow of gravity, lifting players upward and boosting them outward when they exit. | 15 seconds | Horizon |
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Into the Void | Reposition quickly through the safety of "void" space, avoiding all damage. | 25 seconds | Wraith |
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Knuckle Cluster | Launch a cluster bomb that continuously expels airburst explosives on impact mines. | 25 seconds | Fuse |
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Nox Gas Trap | Place up to 6 canisters that release deadly Nox gas when shot or triggered by enemies. | 25 seconds (3 charges) |
Caustic |
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Perimeter Security | Create electrified fences by connecting nodes. Fences damage and slows enemies. | 30 seconds (4 charges) |
Wattson |
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Psyche Out | Send out a holographic decoy to confuse the enemy. | 15 seconds | Mirage |
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Silence | Throw a device that deals damage and disables enemy abilities for 20 seconds. | 25 seconds (2 charges) |
Revenant |
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Smoke Launcher | Fire a high-velocity smoke canister that explodes into a smoke wall on impact. | 33 seconds (2 charges) |
Bangalore |
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Surveillance Drone | Deploys a surveillance drone. 40-second cooldown if destroyed. | 40 seconds | Crypto |
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Stim | Increase walk speed by 30% and sprint speed by 40% for 6 seconds. Costs health to use. Reduction to slows while active. | 2 seconds | Octane |
Ultimate abilities[edit | edit source]
These abilities are generally the most powerful in a Legend's Arsenals and so have slower cooldowns. These can be activated by pressing the Z button on PC's, the LB and
RB buttons on Xbox, and the
L1 and
R1 buttons on PlayStation. They can be charged by using
Ultimate Accelerants to speed up the process (in Wattson's case, fully charge it) or instantly with a Charge Tower.
Icon | Name | Description | Cooldown | Legend |
---|---|---|---|---|
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Beast of the Hunt | Transform into the ultimate hunter. Enhances your senses, allowing you to see cold tracks and move faster. | 3 minutes or 180 seconds |
Bloodhound |
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Black Hole | Deploy N.E.W.T. to create a micro black hole that pulls players in towards it, and hits them with a graviton blast at the end. | 2 minutes or 120 seconds |
Horizon |
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Black Market Boutique | Place a portable device that allows you to teleport nearby loot to your inventory. Each friendly or enemy Legend can take up to two items. | 1.5 minutes or 90 seconds |
Loba |
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Care Package | Call in a drop pod full of high-quality defensive gear. | 6 minutes or 360 seconds |
Lifeline |
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Death Totem | Drop a totem that protects users from death. Instead of getting killed or downed, you will return to the totem. | 3 minutes or 180 seconds |
Revenant |
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Defensive Bombardment | Call in a concentrated mortar strike on a position you mark with smoke. | 4.5 minutes or 270 seconds |
Gibraltar |
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Dimensional Rift | Link two locations with portals for 60 seconds. | 3.5 minutes or 210 seconds |
Wraith |
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Emplaced Minigun "Sheila" | Place a mounted machine gun that anyone can use. High ammo capacity, long reload time. (Max: 3) | 2 minutes or 120 seconds |
Rampart |
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Interception Pylon | Place an electrified pylon that destroys incoming ordnance and repairs damaged shields for 90 seconds (Max: 3). | 3 minutes or 180 seconds |
Wattson |
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Launch Pad | Deployable jump pad that catapults users through the air. | 1 minute or 60 seconds |
Octane |
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Life of the Party | Mirage deploys a team of controllable decoys to distract enemies. | 1 minute or 60 seconds |
Mirage |
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Nox Gas Grenade | Blankets a large area in Nox gas. | 2.5 minutes or 150 seconds |
Caustic |
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Rolling Thunder | Call in an artillery strike that slowly creeps across the landscape. | 3 minutes or 180 seconds |
Bangalore |
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Drone EMP | Charge up an EMP blast from your drone. Deals 50 shield damage, slow players, and disables traps. | 3 minutes or 180 seconds |
Crypto |
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The Motherlode | Launch ordnance that surrounds the target in a ring of flames. | 2 minutes or 120 seconds |
Fuse |
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Zipline Gun | Create a zipline for everyone to use. | 2 minutes or 120 seconds |
Pathfinder |